The Strategy Renaissance: Why Board Games Are Outsmarting Video Games

As the world spins deeper into the digital age, one medium quietly resists the tide of data. For many, putting down the silicon addiction and rejoining the analog feels impossible – but you’d be surprised how thrilling it is to roll dice instead of scroll feeds. All it takes is one game to rekindle the spark, and that spark is spreading fast. The return to tactile, face-to-face play isn’t nostalgia – it’s evolution.
One board. Five friends. Zero save files.
Screens are everywhere – phones, PCs,...

The Nemesis Trilogy – The Fear That Redefined Tabletop Horror

Before Nemesis, Horror Was Scary. After Nemesis, It Was Survival.
When Nemesis first launched in 2018, it didn’t just join the horror genre – it set a new standard for tabletop games.
Board games had flirted with fear before (Betrayal at House on the Hill, Arkham Horror, Dead of Winter), but Nemesis did something rare: it made dread mechanical. Every turn carried a consequence. Every noise token felt like a heartbeat. You weren’t watching a horror movie – you were inside one. And if you step too...

Nemesis: Retaliation Review - The Dark Side Of Mars

Seven years after the first scream echoed through the Nemesis, the survivors have stopped running. This time, we’re not drifting in space or trapped on Mars – we’re bringing the fight to the nightmare. Nemesis: Retaliation closes the trilogy not with a whisper of terror, but with the roar of a squad kicking in the hatch, rifles drawn, hearts pounding.
For a franchise built on paranoia and panic, it’s almost poetic: fear has evolved into fury. You can smell the gun powder, feel the tension in the...

Nemesis: Lockdown Review - The Dark Side Of Mars

If Nemesis is Alien, Nemesis: Lockdown is Alien 3: louder, meaner, and both confined to a facility on a planet with no visible way out.
You’re not drifting through space anymore – you’re trapped underground on Mars, surrounded by power failures, strange noises, and teammates who keep insisting they’re “definitely not infected”. It’s the familiar dread with a new flavor: claustrophobic isolation in the dark.
Publisher: Awaken Realms
Designer: Adam Kwapiński
Players: 1-5
Playtime: 150-240 minutes...

Nemesis (2018) Review – Terror in the Void of Space

You wake up from cryo sleep. The lights are flickering. Someone’s already dead. Something’s moving in the vents, that’s definitely not the ship, and it’s getting louder. Nemesis doesn’t just want you to survive, it wants you to panic. Awaken Realms’ 2018 massive hit perfectly fused cinematic tension with brutal semi-cooperative gameplay, turning every session into your own unscripted Alien movie where something is in the ship with you, trust is optional and betrayal is inevitable.
Publisher: Awa...

Gloomhaven Review – The Dungeon-Crawler That Redefined the Genre

Gloomhaven isn’t just a board game – it’s a lifestyle choice. Once you open that 20lbs box, you’re committing to a sprawling saga of tactical combat, moral decisions, and an evolving world that reacts to your every victory and your every mistake. It’s not for the faint of heart, but for those willing to dive in, it’s an unforgettable experience.
Title: Gloomhaven
Publisher: Cephalofair Games
Designer: Isaac Childres
Players: 1-4
Playtime: 30-120 minutes per scenario
Genre: Tactical dungeon-crawl...

The Witcher: Old World Review – Become a Witcher andHunt Monsters in the Old World. | The Outerhaven

The Witcher: Old World isn’t Geralt’s story – it’s yours. It’s the smell of mead, steel, and monster guts on the table, where five witcher schools chase coin, trophies, and scars. You’ll need to train well and stock up on potions if you’re going to survive.
Title: The Witcher: Old World
Publisher: Go On Board, CD Projekt Red
Designer: Lukasz Wozniak
Players: 1-5
Playtime: 90-150 (Pretty accurate)
Genre: Thematic, Deck Builder
Release: 2023

Running the Continent
Each player will take on the role...

Scythe Review – A Masterpiece of Art and Mechanics | The Outerhaven

When people talk about modern classics, Scythe always comes up – and for good reason. Designed by Jamey Stegmaier and brought to life through Jakub Rozalski’s incredible artwork, Scythe blends gorgeous visuals with deep, rewarding strategy. It’s part Eurogame, part alternate-history dieselpunk adventure, and somehow manages to make giant mechs and quiet farming villages feel like they belong in the same world.
Publisher: Stonemaier Games
Designer: Jamey Stegmaier
Players: 1–5 or 7 with expansion...

Everdell: The Complete Collection Review – Not Just A Board Game But A Table-Devouring Ecosystem Of Cardboard Beauty. | The Outerhaven

Everdell is the Mona Lisa of cozy board games – if the Mona Lisa came with resin, berries, and a pigeon running a post office. Since its 2018 debut, Everdell has grown through a forest’s worth of expansions: Pearlbrook 2019, Spirecrest and Bellfaire in 2020, and the releases of Newleaf and Mistwood in 2022, all finally gathered together in The Complete Collection of 2022.
Publisher: Starling Games
Designer: James A. Wilson
Players: 1-6 (Ideally 3 for base game and 4-5 for expansions)
Playtime: 4...